Maps – Main Hyperdrive

Crude. Unattractive. Juvenile.

And yet it’s 1000 times better than not having anything. This map was done pretty quickly with pencil, ruler, and a couple of coins for the elevator circle. It’s a traditional top-down piece and the first map that I’ve drawn since my high school days of D&D and DooM; a long, long time ago.  The main element I kept reminding myself while sketching this up was the idea of depth; using the z-axis and having different parts of the room at various elevations.

Map - Hyperdrive

My pie-in-the-sky idea is to one day go back to these drawings and tweak them for use as geomorphs.


About C. Steven Ross

C. Steven Ross is the founder of Triumph & Despair. View all posts by C. Steven Ross

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