Maps – Flight Deck

Using this during a game quickly and efficiently conveys a wondrous sense of awe and projects the scale of a room beautifully. The Range Bands mechanic used in Edge of the Empire (and similar mechanics in other gridless roleplaying games) lends itself well here. Precise distances are simply not needed, I don’t even need to use a graphical scale. We only need to know generalities in terms of distance, direction, and obstacles in  between.

Map - Flight Deck

About C. Steven Ross

C. Steven Ross is the founder of Triumph & Despair. View all posts by C. Steven Ross

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