(PbP) Ship & Crew

This page will be used mainly for bookkeeping and note tracking for the Triumph & Despair Play-by-Post Edge of the Empire Campaign. It holds the vital stats of all six Crew Members, their starship “The Lucky Hand“, and the composition of the Destiny Points, referred to as the “Balance In The Force“.

BALANCE IN THE FORCE
o o o   •

millennium-falcon-blueprints-3THE LUCKY HAND
YT-1300 Light Freighter
Obligation: Criminal (01 – 10)
Silhouette: 4
Navicomputer: Yes
Hyperdrive Class: 2 (12 Backup)
Cargo Hold (165): Empty.
Stored Credits: 3
Customization Hard Points (6): None.
Sensor Range: Short
Speed: 3
Handling: -1
Critical Damage: None.
Shields: 1 / 1
Armor: 3
Hull Damage: 00 / 22
System Strain: 00 / 15
Dorsal Turret Mounted Medium Laser Cannon (Close Range; Fire Arc All; Damage 6+; Crit 3
Ventral Turret Mounted Medium Laser Cannon (Close Range; Fire Arc all; Damage 6+; Crit 3)

Twi'lek_TORBRIL
Twi’lek Smuggler Scoundrel
Destiny: Discover Family/Clan (Introduction)
Obligation: Bounty (11 – 20)
Brawn 1, Agility 4, Intellect 2, Cunning 3, Presence 3, Willpower 2
Charm 2, Cool 1, Coordination 1, Pilot (space) 1, Ranged (light) 1, Skulduggery 1, Stealth 1, Streetwise 1, Vigilance 1
Talents: Remove Setback due to hot/arid climate, Rapid Reaction
Equipment: Heavy Blaster Pistol (Medium Range; Damage 7+; Crit 3; Stun setting, out of ammo on 3 Threat), Blaster Rifle (Long Range; Damage 9+; Crit 3; Stun setting), heavy clothing, combat knife (Engaged Range; Damage 2+; Crit 3), stimpack, holdout blaster with filed front sight, commlink, dice, SS Neuroparalytic?.
Credits: 689
Critical Injuries: None.
Soak: 2
Wounds: 00 / 11
Strain: 00 / 13

RabbitAttackSPGHRT-94
Droid Hired Gun Marauder
Destiny: Droid Rights (Introduction)
Obligation: Blackmail (41-45)
Brawn 5, Agility 1, Intellect 1, Cunning 1, Presence 2, Willpower 2
Athletics 1, Coerce 1, Melee 3, Pilot (planet) 1, Ranged (light) 1, Resilience 2, Vigilance 1
Talents: Mechanical Being, Enduring
Equipment: Vibro-knife (Engaged Range; Damage 6+; Crit 2; Pierce 2; Vicious 1), heavy clothing, emergency repair kit (x4).
Credits: 861
Critical Injuries: None.
Soak: 7
Wounds:
 00 / 15
Strain: 00 / 12
XP: 5

imperial ltCAPTAIN DEX DERVISH
Human Colonist Politico
Destiny: Redemption (Introduction)
Obligation: Bounty (21 – 30)
Brawn 2, Agility 2, Intellect 2, Cunning 2, Presence 4, Willpower 3
Charm 2, Coerce 2, Cool 1, Deceit 2, Leadership 1, Negotiation 1, Ranged (light) 1
Talents: Force Sensitive (Force Rating 1), Influence?
Equipment: Blaster Pistol (Medium Range; Damage 6+; Crit 3; Stun setting), heavy clothing, comlink, stimpack.
Credits: 692
Critical Injuries: None.
Soak: 3
Wounds:
 00 / 12
Strain: 00 / 13

twilek merchantKO’SHAK
Twi’lek Explorer Trader
Destiny: Greed & Vengeance (Introduction)
Obligation: Family (31 – 40)
Brawn 1, Agility 2, Intellect 2, Cunning 1 (4), Presence 3, Willpower 2
Astrogation 1, Charm 2, Cool 1, Perception 1, Pilot (space) 2, Knowledge (lore) 1, Knowledge (outer rim) 1, Negotiation 2, Deceit 2
Talents: None.
Equipment: heavy clothing, holdout blaster (Short Range; Damage 5+; Crit 4; Stun setting, upgraded Difficulty to detect), stimpack, stimpack, SS Anesthetic x2, dice, rations x3.
Credits: 766
Critical Injuries: Gruesome Injury: Cunning (4)
Soak: 2
Wounds:
 00 / 11
Strain: 00 / 13

LITA XEL’NARI
Bothan Technician Slicer
Destiny: Crime (Introduction)
Obligation: Family (05)
Brawn 1, Agility 2, Intellect 4, Cunning 3, Presence 2, Willpower 2
Astrogation 1, Computers 2, Knowledge (outer rim) 1, Knowledge (underworld) 1, Mechanics 2, Perception 2, Streetwise 1
Talents: Convincing Demeanor, Codebreaker
Equipment: Datapad, Utility Belt, Emergency Repair Kit (x2), Handheld Commlink, Hand Scanner, Stimpack, Stimpack, ration pack (x4), holdout blaster (Short Range; Damage 5+; Crit 4; Stun setting, upgraded Difficulty to detect)
Credits: 681
Critical Injuries: Off-Balance (1).
Soak: 1
Wounds:
 00 / 11
Strain: 00 / 13

GandAlienNEGASTYFOR PNOMM
Gand (lungless) Bounty Hunter Assassin
Destiny: Ambition (Introduction)
Obligation: Addiction, Gambling (10)
Brawn 3, Agility 4, Intellect 2, Cunning 2, Presence 1, Willpower 2
Brawl 1, Discipline 1, Perception 1, Pilot (space) 1, Ranged (heavy) 1, Skulduggery 1, Stealth 1
Talents: Immune to suffocation
Equipment: blaster rifle (Long Range, Damage 9+, Crit 3, Stun setting), comm link, padded armor; combat knife (Engaged Range; Damage 4+, Crit 3); frag grenade (Short Range; Encumbrance 1, Damage 8+, Crit 4, Blast 6)
Credits: 16
Critical Injuries: None.
Soak: 4
Wounds:
 00 / 13
Strain: 02 / 13

About C. Steven Ross

C. Steven Ross is the founder of Triumph & Despair. View all posts by C. Steven Ross

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