Building on the successes of the first T is for Talents, this post aims to include a variety of new situations to cover the Careers and Specializations in both FFG Star Wars roleplaying game core books.
Combat in Edge of the Empire cannot be avoided. However, special care needs to be taken in a campaign so that the Galaxy Master does not fall into the seductive path of quick, easy, predictable, repetitive, and boring combat encounters. In fact, player characters in Edge of the Empire would do well to find ways to avoid fighting, if at all possible, even if that means sending allied troops to certain death for the greater good.
In order for Galaxy Masters to help push their players away from too much tactical combat in a non-tactical game, they must entice those players with rewarding scenes in which the players’ characters are able to demonstrate their value and worth. This can be done by designing scenes which benefit the unique and often underrepresented Career Talents. Compiled in the table below are interesting challenges, scenarios, and problems to be solved all taken from the benefits incurred by the Talents offered for each Career and Specialization that do not have an obvious benefit in combat, or whose benefit in combat is in a specialized niche.
When you, as Galaxy Master, are struggling to find a way to either move the plot of your adventure along in a new way, or are grasping to find a way to shine a spotlight on a player character that has been too long neglected, consult the list below to gain inspiration by either choosing an interesting scene or challenge described, or roll randomly with a d100 to let fate be your guide.